// This file was auto-generated by Cpp2Beef using System; using System.Interop; namespace LibClang; static { /*===-- clang-c/CXCompilationDatabase.h - Compilation database ---*- C -*-===*\ |* *| |* Part of the LLVM Project, under the Apache License v2.0 with LLVM *| |* Exceptions. *| |* See https://llvm.org/LICENSE.txt for license information. *| |* SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception *| |* *| |*===----------------------------------------------------------------------===*| |* *| |* This header provides a public interface to use CompilationDatabase without *| |* the full Clang C++ API. *| |* *| \*===----------------------------------------------------------------------===*/ } /** \defgroup COMPILATIONDB CompilationDatabase functions * \ingroup CINDEX * * @{ */ /** * A compilation database holds all information used to compile files in a * project. For each file in the database, it can be queried for the working * directory or the command line used for the compiler invocation. * * Must be freed by \c clang_CompilationDatabase_dispose */ public struct CXCompilationDatabase : this(void* ptr); /** * Contains the results of a search in the compilation database * * When searching for the compile command for a file, the compilation db can * return several commands, as the file may have been compiled with * different options in different places of the project. This choice of compile * commands is wrapped in this opaque data structure. It must be freed by * \c clang_CompileCommands_dispose. */ public struct CXCompileCommands : this(void* ptr); /** * Represents the command line invocation to compile a specific file. */ public struct CXCompileCommand : this(void* ptr); /** * Error codes for Compilation Database */ [AllowDuplicates] public enum CXCompilationDatabase_Error : c_int { /* * No error occurred */ NoError = 0, /* * Database can not be loaded */ CanNotLoadDatabase = 1, } extension Clang { /** * Creates a compilation database from the database found in directory * buildDir. For example, CMake can output a compile_commands.json which can * be used to build the database. * * It must be freed by \c clang_CompilationDatabase_dispose. */ [Import(Clang.dll)] [LinkName("clang_CompilationDatabase_fromDirectory")] public static extern CXCompilationDatabase CompilationDatabase_FromDirectory(c_char* BuildDir, CXCompilationDatabase_Error* ErrorCode); /** * Free the given compilation database */ [Import(Clang.dll)] [LinkName("clang_CompilationDatabase_dispose")] public static extern void CompilationDatabase_Dispose(CXCompilationDatabase); /** * Find the compile commands used for a file. The compile commands * must be freed by \c clang_CompileCommands_dispose. */ [Import(Clang.dll)] [LinkName("clang_CompilationDatabase_getCompileCommands")] public static extern CXCompileCommands CompilationDatabase_GetCompileCommands(CXCompilationDatabase, c_char* CompleteFileName); /** * Get all the compile commands in the given compilation database. */ [Import(Clang.dll)] [LinkName("clang_CompilationDatabase_getAllCompileCommands")] public static extern CXCompileCommands CompilationDatabase_GetAllCompileCommands(CXCompilationDatabase); /** * Free the given CompileCommands */ [Import(Clang.dll)] [LinkName("clang_CompileCommands_dispose")] public static extern void CompileCommands_Dispose(CXCompileCommands); /** * Get the number of CompileCommand we have for a file */ [Import(Clang.dll)] [LinkName("clang_CompileCommands_getSize")] public static extern c_uint CompileCommands_GetSize(CXCompileCommands); /** * Get the I'th CompileCommand for a file * * Note : 0 <= i < clang_CompileCommands_getSize(CXCompileCommands) */ [Import(Clang.dll)] [LinkName("clang_CompileCommands_getCommand")] public static extern CXCompileCommand CompileCommands_GetCommand(CXCompileCommands, c_uint I); /** * Get the working directory where the CompileCommand was executed from */ [Import(Clang.dll)] [LinkName("clang_CompileCommand_getDirectory")] public static extern CXString CompileCommand_GetDirectory(CXCompileCommand); /** * Get the filename associated with the CompileCommand. */ [Import(Clang.dll)] [LinkName("clang_CompileCommand_getFilename")] public static extern CXString CompileCommand_GetFilename(CXCompileCommand); /** * Get the number of arguments in the compiler invocation. * */ [Import(Clang.dll)] [LinkName("clang_CompileCommand_getNumArgs")] public static extern c_uint CompileCommand_GetNumArgs(CXCompileCommand); /** * Get the I'th argument value in the compiler invocations * * Invariant : * - argument 0 is the compiler executable */ [Import(Clang.dll)] [LinkName("clang_CompileCommand_getArg")] public static extern CXString CompileCommand_GetArg(CXCompileCommand, c_uint I); /** * Get the number of source mappings for the compiler invocation. */ [Import(Clang.dll)] [LinkName("clang_CompileCommand_getNumMappedSources")] public static extern c_uint CompileCommand_GetNumMappedSources(CXCompileCommand); /** * Get the I'th mapped source path for the compiler invocation. */ [Import(Clang.dll)] [LinkName("clang_CompileCommand_getMappedSourcePath")] public static extern CXString CompileCommand_GetMappedSourcePath(CXCompileCommand, c_uint I); /** * Get the I'th mapped source content for the compiler invocation. */ [Import(Clang.dll)] [LinkName("clang_CompileCommand_getMappedSourceContent")] public static extern CXString CompileCommand_GetMappedSourceContent(CXCompileCommand, c_uint I); } /** * @} */