FileVersion = 1 [Project] Name = "Glfw" TargetType = "BeefLib" StartupObject = "Glfw.Program" [Configs.Debug.Win32] LibPaths = ["$(BuildDir)/glfw3.lib"] PreBuildCmds = ["ReadFile(\"$(ProjectDir)/CxxBuilderPath.txt\", \"CxxBuilderPath\")", "Execute(\"$(Var CxxBuilderPath) *.c -- \\\"cflags=-D_GLFW_WIN32\\\" \\\"src=$(ProjectDir)/glfw/src\\\" \\\"builddir=$(BuildDir)\\\" target=$(TargetTriple) config=$(Configuration) output=glfw3\")"] [Configs.Debug.Win64] LibPaths = ["$(BuildDir)/glfw3.lib"] PreBuildCmds = ["ReadFile(\"$(ProjectDir)/CxxBuilderPath.txt\", \"CxxBuilderPath\")", "Execute(\"$(Var CxxBuilderPath) *.c -- \\\"cflags=-D_GLFW_WIN32\\\" \\\"src=$(ProjectDir)/glfw/src\\\" \\\"builddir=$(BuildDir)\\\" target=$(TargetTriple) config=$(Configuration) output=glfw3\")"] [Configs.Debug.Linux32] LibPaths = ["$(BuildDir)/glfw3.a"] PreBuildCmds = ["ReadFile(\"$(ProjectDir)/CxxBuilderPath.txt\", \"CxxBuilderPath\")", "Execute(\"$(Var CxxBuilderPath) *.c -- \\\"cflags=-D_GLFW_WAYLAND -D_GLFW_X11\\\" \\\"src=$(ProjectDir)/glfw/src\\\" \\\"builddir=$(BuildDir)\\\" target=$(TargetTriple) config=$(Configuration) output=glfw3\")"] [Configs.Debug.Linux64] LibPaths = ["$(BuildDir)/glfw3.a"] PreBuildCmds = ["ReadFile(\"$(ProjectDir)/CxxBuilderPath.txt\", \"CxxBuilderPath\")", "Execute(\"$(Var CxxBuilderPath) *.c -- \\\"cflags=-D_GLFW_WAYLAND -D_GLFW_X11\\\" \\\"src=$(ProjectDir)/glfw/src\\\" \\\"builddir=$(BuildDir)\\\" target=$(TargetTriple) config=$(Configuration) output=glfw3\")"] [Configs.Debug.macOS] LibPaths = ["$(BuildDir)/glfw3.a"] PreBuildCmds = ["ReadFile(\"$(ProjectDir)/CxxBuilderPath.txt\", \"CxxBuilderPath\")", "Execute(\"$(Var CxxBuilderPath) *.c -- \\\"cflags=-D_GLFW_COCOA\\\" \\\"src=$(ProjectDir)/glfw/src\\\" \\\"builddir=$(BuildDir)\\\" target=$(TargetTriple) config=$(Configuration) output=glfw3\")"] [Configs.Release.Win32] LibPaths = ["$(BuildDir)/glfw3.lib"] PreBuildCmds = ["ReadFile(\"$(ProjectDir)/CxxBuilderPath.txt\", \"CxxBuilderPath\")", "Execute(\"$(Var CxxBuilderPath) *.c -- \\\"cflags=-D_GLFW_WIN32\\\" \\\"src=$(ProjectDir)/glfw/src\\\" \\\"builddir=$(BuildDir)\\\" target=$(TargetTriple) config=$(Configuration) output=glfw3\")"] [Configs.Release.Win64] LibPaths = ["$(BuildDir)/glfw3.lib"] PreBuildCmds = ["ReadFile(\"$(ProjectDir)/CxxBuilderPath.txt\", \"CxxBuilderPath\")", "Execute(\"$(Var CxxBuilderPath) *.c -- \\\"cflags=-D_GLFW_WIN32\\\" \\\"src=$(ProjectDir)/glfw/src\\\" \\\"builddir=$(BuildDir)\\\" target=$(TargetTriple) config=$(Configuration) output=glfw3\")"] [Configs.Release.Linux32] LibPaths = ["$(BuildDir)/glfw3.lib"] PreBuildCmds = ["ReadFile(\"$(ProjectDir)/CxxBuilderPath.txt\", \"CxxBuilderPath\")", "Execute(\"$(Var CxxBuilderPath) *.c -- \\\"cflags=-D_GLFW_WAYLAND -D_GLFW_X11\\\" \\\"src=$(ProjectDir)/glfw/src\\\" \\\"builddir=$(BuildDir)\\\" target=$(TargetTriple) config=$(Configuration) output=glfw3\")"] [Configs.Release.Linux64] LibPaths = ["$(BuildDir)/glfw3.lib"] PreBuildCmds = ["ReadFile(\"$(ProjectDir)/CxxBuilderPath.txt\", \"CxxBuilderPath\")", "Execute(\"$(Var CxxBuilderPath) *.c -- \\\"cflags=-D_GLFW_WAYLAND -D_GLFW_X11\\\" \\\"src=$(ProjectDir)/glfw/src\\\" \\\"builddir=$(BuildDir)\\\" target=$(TargetTriple) config=$(Configuration) output=glfw3\")"] [Configs.Release.macOS] LibPaths = ["$(BuildDir)/glfw3.a"] PreBuildCmds = ["ReadFile(\"$(ProjectDir)/CxxBuilderPath.txt\", \"CxxBuilderPath\")", "Execute(\"$(Var CxxBuilderPath) *.c -- \\\"cflags=-D_GLFW_COCOA\\\" \\\"src=$(ProjectDir)/glfw/src\\\" \\\"builddir=$(BuildDir)\\\" target=$(TargetTriple) config=$(Configuration) output=glfw3\")"] [Configs.Paranoid.Win32] LibPaths = ["$(BuildDir)/glfw3.lib"] PreBuildCmds = ["ReadFile(\"$(ProjectDir)/CxxBuilderPath.txt\", \"CxxBuilderPath\")", "Execute(\"$(Var CxxBuilderPath) *.c -- \\\"cflags=-D_GLFW_WIN32\\\" \\\"src=$(ProjectDir)/glfw/src\\\" \\\"builddir=$(BuildDir)\\\" target=$(TargetTriple) config=$(Configuration) output=glfw3\")"] [Configs.Paranoid.Win64] LibPaths = ["$(BuildDir)/glfw3.lib"] PreBuildCmds = ["ReadFile(\"$(ProjectDir)/CxxBuilderPath.txt\", \"CxxBuilderPath\")", "Execute(\"$(Var CxxBuilderPath) *.c -- \\\"cflags=-D_GLFW_WIN32\\\" \\\"src=$(ProjectDir)/glfw/src\\\" \\\"builddir=$(BuildDir)\\\" target=$(TargetTriple) config=$(Configuration) output=glfw3\")"] [Configs.Paranoid.Linux32] LibPaths = ["$(BuildDir)/glfw3.lib"] PreBuildCmds = ["ReadFile(\"$(ProjectDir)/CxxBuilderPath.txt\", \"CxxBuilderPath\")", "Execute(\"$(Var CxxBuilderPath) *.c -- \\\"cflags=-D_GLFW_WAYLAND -D_GLFW_X11\\\" \\\"src=$(ProjectDir)/glfw/src\\\" \\\"builddir=$(BuildDir)\\\" target=$(TargetTriple) config=$(Configuration) output=glfw3\")"] [Configs.Paranoid.Linux64] LibPaths = ["$(BuildDir)/glfw3.lib"] PreBuildCmds = ["ReadFile(\"$(ProjectDir)/CxxBuilderPath.txt\", \"CxxBuilderPath\")", "Execute(\"$(Var CxxBuilderPath) *.c -- \\\"cflags=-D_GLFW_WAYLAND -D_GLFW_X11\\\" \\\"src=$(ProjectDir)/glfw/src\\\" \\\"builddir=$(BuildDir)\\\" target=$(TargetTriple) config=$(Configuration) output=glfw3\")"] [Configs.Paranoid.macOS] LibPaths = ["$(BuildDir)/glfw3.a"] PreBuildCmds = ["ReadFile(\"$(ProjectDir)/CxxBuilderPath.txt\", \"CxxBuilderPath\")", "Execute(\"$(Var CxxBuilderPath) *.c -- \\\"cflags=-D_GLFW_COCOA\\\" \\\"src=$(ProjectDir)/glfw/src\\\" \\\"builddir=$(BuildDir)\\\" target=$(TargetTriple) config=$(Configuration) output=glfw3\")"] [Configs.Test.Win32] LibPaths = ["$(BuildDir)/glfw3.lib"] PreBuildCmds = ["ReadFile(\"$(ProjectDir)/CxxBuilderPath.txt\", \"CxxBuilderPath\")", "Execute(\"$(Var CxxBuilderPath) *.c -- \\\"cflags=-D_GLFW_WIN32\\\" \\\"src=$(ProjectDir)/glfw/src\\\" \\\"builddir=$(BuildDir)\\\" target=$(TargetTriple) config=$(Configuration) output=glfw3\")"] [Configs.Test.Win64] LibPaths = ["$(BuildDir)/glfw3.lib"] PreBuildCmds = ["ReadFile(\"$(ProjectDir)/CxxBuilderPath.txt\", \"CxxBuilderPath\")", "Execute(\"$(Var CxxBuilderPath) *.c -- \\\"cflags=-D_GLFW_WIN32\\\" \\\"src=$(ProjectDir)/glfw/src\\\" \\\"builddir=$(BuildDir)\\\" target=$(TargetTriple) config=$(Configuration) output=glfw3\")"] [Configs.Test.Linux32] LibPaths = ["$(BuildDir)/glfw3.lib"] PreBuildCmds = ["ReadFile(\"$(ProjectDir)/CxxBuilderPath.txt\", \"CxxBuilderPath\")", "Execute(\"$(Var CxxBuilderPath) *.c -- \\\"cflags=-D_GLFW_WAYLAND -D_GLFW_X11\\\" \\\"src=$(ProjectDir)/glfw/src\\\" \\\"builddir=$(BuildDir)\\\" target=$(TargetTriple) config=$(Configuration) output=glfw3\")"] [Configs.Test.Linux64] LibPaths = ["$(BuildDir)/glfw3.lib"] PreBuildCmds = ["ReadFile(\"$(ProjectDir)/CxxBuilderPath.txt\", \"CxxBuilderPath\")", "Execute(\"$(Var CxxBuilderPath) *.c -- \\\"cflags=-D_GLFW_WAYLAND -D_GLFW_X11\\\" \\\"src=$(ProjectDir)/glfw/src\\\" \\\"builddir=$(BuildDir)\\\" target=$(TargetTriple) config=$(Configuration) output=glfw3\")"] [Configs.Test.macOS] LibPaths = ["$(BuildDir)/glfw3.a"] PreBuildCmds = ["ReadFile(\"$(ProjectDir)/CxxBuilderPath.txt\", \"CxxBuilderPath\")", "Execute(\"$(Var CxxBuilderPath) *.c -- \\\"cflags=-D_GLFW_COCOA\\\" \\\"src=$(ProjectDir)/glfw/src\\\" \\\"builddir=$(BuildDir)\\\" target=$(TargetTriple) config=$(Configuration) output=glfw3\")"]