This commit is contained in:
2026-06-08 17:19:24 +02:00
parent 3e8ce40cc3
commit 948c2304e7
43 changed files with 1243 additions and 1332 deletions

View File

@@ -1,111 +1,83 @@
FileVersion = 1
Dependencies = {corlib = "*", corlib = "*"}
[Project]
Name = "SDL3"
TargetType = "BeefLib"
StartupObject = "SDL3.Program"
[Dependencies]
corlib = "*"
corlib = "*"
"CxxBuildTool.git" = {Git = "https://git.unicon-gmbh.de/Rune/CxxBuildTool.git"}
[Configs.Debug.Win32]
LibPaths = ["$(BuildDir)/SDL3.lib"]
PreBuildCmds = ["ReadFile(\"$(ProjectDir)/CxxBuilderPath.txt\", \"CxxBuilderPath\")", "Execute(\"$(Var CxxBuilderPath) --cmake -- output=SDL3 \\\"src=$(ProjectDir)/SDL\\\" \\\"builddir=$(BuildDir)\\\" target=$(TargetTriple) config=$(Configuration)\")"]
PostBuildCmds = ["CopyToDependents(\"$(BuildDir)/SDL3.dll\")"]
LibPaths = ["$(BuildDir)/SDL3-static.lib"]
[Configs.Debug.Win64]
LibPaths = ["$(BuildDir)/SDL3.lib"]
PreBuildCmds = ["ReadFile(\"$(ProjectDir)/CxxBuilderPath.txt\", \"CxxBuilderPath\")", "Execute(\"$(Var CxxBuilderPath) --cmake -- output=SDL3 \\\"src=$(ProjectDir)/SDL\\\" \\\"builddir=$(BuildDir)\\\" target=$(TargetTriple) config=$(Configuration)\")"]
PostBuildCmds = ["CopyToDependents(\"$(BuildDir)/SDL3.dll\")"]
LibPaths = ["$(BuildDir)/SDL3-static.lib"]
[Configs.Debug.Linux32]
LibPaths = ["$(BuildDir)/SDL3.a"]
PreBuildCmds = ["ReadFile(\"$(ProjectDir)/CxxBuilderPath.txt\", \"CxxBuilderPath\")", "Execute(\"$(Var CxxBuilderPath) --cmake -- output=SDL3 \\\"src=$(ProjectDir)/SDL\\\" \\\"builddir=$(BuildDir)\\\" target=$(TargetTriple) config=$(Configuration)\")"]
LibPaths = ["$(BuildDir)/SDL3-static.a"]
[Configs.Debug.Linux64]
LibPaths = ["$(BuildDir)/SDL3.a"]
PreBuildCmds = ["ReadFile(\"$(ProjectDir)/CxxBuilderPath.txt\", \"CxxBuilderPath\")", "Execute(\"$(Var CxxBuilderPath) --cmake -- output=SDL3 \\\"src=$(ProjectDir)/SDL\\\" \\\"builddir=$(BuildDir)\\\" target=$(TargetTriple) config=$(Configuration)\")"]
LibPaths = ["$(BuildDir)/SDL3-static.a"]
[Configs.Debug.macOS]
LibPaths = ["$(BuildDir)/SDL3.a"]
PreBuildCmds = ["ReadFile(\"$(ProjectDir)/CxxBuilderPath.txt\", \"CxxBuilderPath\")", "Execute(\"$(Var CxxBuilderPath) --cmake -- output=SDL3 \\\"src=$(ProjectDir)/SDL\\\" \\\"builddir=$(BuildDir)\\\" target=$(TargetTriple) config=$(Configuration)\")"]
LibPaths = ["$(BuildDir)/SDL3-static.a"]
[Configs.Debug.wasm]
LibPaths = ["$(BuildDir)/SDL3.a"]
PreBuildCmds = ["ReadFile(\"$(ProjectDir)/CxxBuilderPath.txt\", \"CxxBuilderPath\")", "c:\\Projects\\RandomStuff\\Cpp2Beef_dist\\CxxBuilder\\dist\\CxxBuilder.exe *.c */*.c */windows/*.c render/**.c -- \"cflags=-DSDL_PLATFORM_WINDOWS -I$(ProjectDir)/SDL/include -I$(ProjectDir)/SDL/include/build_config -I$(ProjectDir)/SDL/src\" output=SDL3 \"src=$(ProjectDir)/SDL/src\" \"builddir=$(BuildDir)\" target=$(TargetTriple)\""]
LibPaths = ["$(BuildDir)/SDL3-static.a"]
[Configs.Release.Win32]
LibPaths = ["$(BuildDir)/SDL3.lib"]
PreBuildCmds = ["ReadFile(\"$(ProjectDir)/CxxBuilderPath.txt\", \"CxxBuilderPath\")", "Execute(\"$(Var CxxBuilderPath) --cmake -- output=SDL3 \\\"src=$(ProjectDir)/SDL\\\" \\\"builddir=$(BuildDir)\\\" target=$(TargetTriple) config=$(Configuration)\")"]
PostBuildCmds = ["CopyToDependents(\"$(BuildDir)/SDL3.dll\")"]
LibPaths = ["$(BuildDir)/SDL3-static.lib"]
[Configs.Release.Win64]
LibPaths = ["$(BuildDir)/SDL3.lib"]
PreBuildCmds = ["ReadFile(\"$(ProjectDir)/CxxBuilderPath.txt\", \"CxxBuilderPath\")", "Execute(\"$(Var CxxBuilderPath) --cmake -- output=SDL3 \\\"src=$(ProjectDir)/SDL\\\" \\\"builddir=$(BuildDir)\\\" target=$(TargetTriple) config=$(Configuration)\")"]
PostBuildCmds = ["CopyToDependents(\"$(BuildDir)/SDL3.dll\")"]
LibPaths = ["$(BuildDir)/SDL3-static.lib"]
[Configs.Release.Linux32]
LibPaths = ["$(BuildDir)/SDL3.a"]
PreBuildCmds = ["ReadFile(\"$(ProjectDir)/CxxBuilderPath.txt\", \"CxxBuilderPath\")", "Execute(\"$(Var CxxBuilderPath) --cmake -- output=SDL3 \\\"src=$(ProjectDir)/SDL\\\" \\\"builddir=$(BuildDir)\\\" target=$(TargetTriple) config=$(Configuration)\")"]
LibPaths = ["$(BuildDir)/SDL3-static.a"]
[Configs.Release.Linux64]
LibPaths = ["$(BuildDir)/SDL3.a"]
PreBuildCmds = ["ReadFile(\"$(ProjectDir)/CxxBuilderPath.txt\", \"CxxBuilderPath\")", "Execute(\"$(Var CxxBuilderPath) --cmake -- output=SDL3 \\\"src=$(ProjectDir)/SDL\\\" \\\"builddir=$(BuildDir)\\\" target=$(TargetTriple) config=$(Configuration)\")"]
LibPaths = ["$(BuildDir)/SDL3-static.a"]
[Configs.Release.macOS]
LibPaths = ["$(BuildDir)/SDL3.a"]
PreBuildCmds = ["ReadFile(\"$(ProjectDir)/CxxBuilderPath.txt\", \"CxxBuilderPath\")", "Execute(\"$(Var CxxBuilderPath) --cmake -- output=SDL3 \\\"src=$(ProjectDir)/SDL\\\" \\\"builddir=$(BuildDir)\\\" target=$(TargetTriple) config=$(Configuration)\")"]
LibPaths = ["$(BuildDir)/SDL3-static.a"]
[Configs.Release.wasm]
LibPaths = ["$(BuildDir)/SDL3.a"]
PreBuildCmds = ["ReadFile(\"$(ProjectDir)/CxxBuilderPath.txt\", \"CxxBuilderPath\")", "c:\\Projects\\RandomStuff\\Cpp2Beef_dist\\CxxBuilder\\dist\\CxxBuilder.exe *.c */*.c */windows/*.c render/**.c -- \"cflags=-DSDL_PLATFORM_WINDOWS -I$(ProjectDir)/SDL/include -I$(ProjectDir)/SDL/include/build_config -I$(ProjectDir)/SDL/src\" output=SDL3 \"src=$(ProjectDir)/SDL/src\" \"builddir=$(BuildDir)\" target=$(TargetTriple)\""]
LibPaths = ["$(BuildDir)/SDL3-static.a"]
[Configs.Paranoid.Win32]
LibPaths = ["$(BuildDir)/SDL3.lib"]
PreBuildCmds = ["ReadFile(\"$(ProjectDir)/CxxBuilderPath.txt\", \"CxxBuilderPath\")", "Execute(\"$(Var CxxBuilderPath) --cmake -- output=SDL3 \\\"src=$(ProjectDir)/SDL\\\" \\\"builddir=$(BuildDir)\\\" target=$(TargetTriple) config=$(Configuration)\")"]
PostBuildCmds = ["CopyToDependents(\"$(BuildDir)/SDL3.dll\")"]
LibPaths = ["$(BuildDir)/SDL3-static.lib"]
[Configs.Paranoid.Win64]
LibPaths = ["$(BuildDir)/SDL3.lib"]
PreBuildCmds = ["ReadFile(\"$(ProjectDir)/CxxBuilderPath.txt\", \"CxxBuilderPath\")", "Execute(\"$(Var CxxBuilderPath) --cmake -- output=SDL3 \\\"src=$(ProjectDir)/SDL\\\" \\\"builddir=$(BuildDir)\\\" target=$(TargetTriple) config=$(Configuration)\")"]
PostBuildCmds = ["CopyToDependents(\"$(BuildDir)/SDL3.dll\")"]
LibPaths = ["$(BuildDir)/SDL3-static.lib"]
[Configs.Paranoid.Linux32]
LibPaths = ["$(BuildDir)/SDL3.a"]
PreBuildCmds = ["ReadFile(\"$(ProjectDir)/CxxBuilderPath.txt\", \"CxxBuilderPath\")", "Execute(\"$(Var CxxBuilderPath) --cmake -- output=SDL3 \\\"src=$(ProjectDir)/SDL\\\" \\\"builddir=$(BuildDir)\\\" target=$(TargetTriple) config=$(Configuration)\")"]
LibPaths = ["$(BuildDir)/SDL3-static.a"]
[Configs.Paranoid.Linux64]
LibPaths = ["$(BuildDir)/SDL3.a"]
PreBuildCmds = ["ReadFile(\"$(ProjectDir)/CxxBuilderPath.txt\", \"CxxBuilderPath\")", "Execute(\"$(Var CxxBuilderPath) --cmake -- output=SDL3 \\\"src=$(ProjectDir)/SDL\\\" \\\"builddir=$(BuildDir)\\\" target=$(TargetTriple) config=$(Configuration)\")"]
LibPaths = ["$(BuildDir)/SDL3-static.a"]
[Configs.Paranoid.macOS]
LibPaths = ["$(BuildDir)/SDL3.a"]
PreBuildCmds = ["ReadFile(\"$(ProjectDir)/CxxBuilderPath.txt\", \"CxxBuilderPath\")", "Execute(\"$(Var CxxBuilderPath) --cmake -- output=SDL3 \\\"src=$(ProjectDir)/SDL\\\" \\\"builddir=$(BuildDir)\\\" target=$(TargetTriple) config=$(Configuration)\")"]
LibPaths = ["$(BuildDir)/SDL3-static.a"]
[Configs.Paranoid.wasm]
LibPaths = ["$(BuildDir)/SDL3.a"]
PreBuildCmds = ["ReadFile(\"$(ProjectDir)/CxxBuilderPath.txt\", \"CxxBuilderPath\")", "c:\\Projects\\RandomStuff\\Cpp2Beef_dist\\CxxBuilder\\dist\\CxxBuilder.exe *.c */*.c */windows/*.c render/**.c -- \"cflags=-DSDL_PLATFORM_WINDOWS -I$(ProjectDir)/SDL/include -I$(ProjectDir)/SDL/include/build_config -I$(ProjectDir)/SDL/src\" output=SDL3 \"src=$(ProjectDir)/SDL/src\" \"builddir=$(BuildDir)\" target=$(TargetTriple)\""]
LibPaths = ["$(BuildDir)/SDL3-static.a"]
[Configs.Test.Win32]
LibPaths = ["$(BuildDir)/SDL3.lib"]
PreBuildCmds = ["ReadFile(\"$(ProjectDir)/CxxBuilderPath.txt\", \"CxxBuilderPath\")", "Execute(\"$(Var CxxBuilderPath) --cmake -- output=SDL3 \\\"src=$(ProjectDir)/SDL\\\" \\\"builddir=$(BuildDir)\\\" target=$(TargetTriple) config=$(Configuration)\")"]
PostBuildCmds = ["CopyToDependents(\"$(BuildDir)/SDL3.dll\")"]
LibPaths = ["$(BuildDir)/SDL3-static.lib"]
[Configs.Test.Win64]
LibPaths = ["$(BuildDir)/SDL3.lib"]
PreBuildCmds = ["ReadFile(\"$(ProjectDir)/CxxBuilderPath.txt\", \"CxxBuilderPath\")", "Execute(\"$(Var CxxBuilderPath) --cmake -- output=SDL3 \\\"src=$(ProjectDir)/SDL\\\" \\\"builddir=$(BuildDir)\\\" target=$(TargetTriple) config=$(Configuration)\")"]
PostBuildCmds = ["CopyToDependents(\"$(BuildDir)/SDL3.dll\")"]
LibPaths = ["$(BuildDir)/SDL3-static.lib"]
[Configs.Test.Linux32]
LibPaths = ["$(BuildDir)/SDL3.a"]
PreBuildCmds = ["ReadFile(\"$(ProjectDir)/CxxBuilderPath.txt\", \"CxxBuilderPath\")", "Execute(\"$(Var CxxBuilderPath) --cmake -- output=SDL3 \\\"src=$(ProjectDir)/SDL\\\" \\\"builddir=$(BuildDir)\\\" target=$(TargetTriple) config=$(Configuration)\")"]
LibPaths = ["$(BuildDir)/SDL3-static.a"]
[Configs.Test.Linux64]
LibPaths = ["$(BuildDir)/SDL3.a"]
PreBuildCmds = ["ReadFile(\"$(ProjectDir)/CxxBuilderPath.txt\", \"CxxBuilderPath\")", "Execute(\"$(Var CxxBuilderPath) --cmake -- output=SDL3 \\\"src=$(ProjectDir)/SDL\\\" \\\"builddir=$(BuildDir)\\\" target=$(TargetTriple) config=$(Configuration)\")"]
LibPaths = ["$(BuildDir)/SDL3-static.a"]
[Configs.Test.macOS]
LibPaths = ["$(BuildDir)/SDL3.a"]
PreBuildCmds = ["ReadFile(\"$(ProjectDir)/CxxBuilderPath.txt\", \"CxxBuilderPath\")", "Execute(\"$(Var CxxBuilderPath) --cmake -- output=SDL3 \\\"src=$(ProjectDir)/SDL\\\" \\\"builddir=$(BuildDir)\\\" target=$(TargetTriple) config=$(Configuration)\")"]
LibPaths = ["$(BuildDir)/SDL3-static.a"]
[Configs.Test.wasm]
LibPaths = ["$(BuildDir)/SDL3.a"]
PreBuildCmds = ["ReadFile(\"$(ProjectDir)/CxxBuilderPath.txt\", \"CxxBuilderPath\")", "c:\\Projects\\RandomStuff\\Cpp2Beef_dist\\CxxBuilder\\dist\\CxxBuilder.exe *.c */*.c */windows/*.c render/**.c -- \"cflags=-DSDL_PLATFORM_WINDOWS -I$(ProjectDir)/SDL/include -I$(ProjectDir)/SDL/include/build_config -I$(ProjectDir)/SDL/src\" output=SDL3 \"src=$(ProjectDir)/SDL/src\" \"builddir=$(BuildDir)\" target=$(TargetTriple)\""]
LibPaths = ["$(BuildDir)/SDL3-static.a"]