112 lines
8.6 KiB
TOML
112 lines
8.6 KiB
TOML
FileVersion = 1
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Dependencies = {corlib = "*", corlib = "*"}
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[Project]
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Name = "SDL3"
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TargetType = "BeefLib"
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StartupObject = "SDL3.Program"
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[Configs.Debug.Win32]
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LibPaths = ["$(BuildDir)/SDL3.lib"]
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PreBuildCmds = ["ReadFile(\"$(ProjectDir)/CxxBuilderPath.txt\", \"CxxBuilderPath\")", "Execute(\"$(Var CxxBuilderPath) --cmake -- output=SDL3 \\\"src=$(ProjectDir)/SDL\\\" \\\"builddir=$(BuildDir)\\\" target=$(TargetTriple) config=$(Configuration)\")"]
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PostBuildCmds = ["CopyToDependents(\"$(BuildDir)/SDL3.dll\")"]
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[Configs.Debug.Win64]
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LibPaths = ["$(BuildDir)/SDL3.lib"]
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PreBuildCmds = ["ReadFile(\"$(ProjectDir)/CxxBuilderPath.txt\", \"CxxBuilderPath\")", "Execute(\"$(Var CxxBuilderPath) --cmake -- output=SDL3 \\\"src=$(ProjectDir)/SDL\\\" \\\"builddir=$(BuildDir)\\\" target=$(TargetTriple) config=$(Configuration)\")"]
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PostBuildCmds = ["CopyToDependents(\"$(BuildDir)/SDL3.dll\")"]
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[Configs.Debug.Linux32]
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LibPaths = ["$(BuildDir)/SDL3.a"]
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PreBuildCmds = ["ReadFile(\"$(ProjectDir)/CxxBuilderPath.txt\", \"CxxBuilderPath\")", "Execute(\"$(Var CxxBuilderPath) --cmake -- output=SDL3 \\\"src=$(ProjectDir)/SDL\\\" \\\"builddir=$(BuildDir)\\\" target=$(TargetTriple) config=$(Configuration)\")"]
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[Configs.Debug.Linux64]
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LibPaths = ["$(BuildDir)/SDL3.a"]
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PreBuildCmds = ["ReadFile(\"$(ProjectDir)/CxxBuilderPath.txt\", \"CxxBuilderPath\")", "Execute(\"$(Var CxxBuilderPath) --cmake -- output=SDL3 \\\"src=$(ProjectDir)/SDL\\\" \\\"builddir=$(BuildDir)\\\" target=$(TargetTriple) config=$(Configuration)\")"]
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[Configs.Debug.macOS]
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LibPaths = ["$(BuildDir)/SDL3.a"]
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PreBuildCmds = ["ReadFile(\"$(ProjectDir)/CxxBuilderPath.txt\", \"CxxBuilderPath\")", "Execute(\"$(Var CxxBuilderPath) --cmake -- output=SDL3 \\\"src=$(ProjectDir)/SDL\\\" \\\"builddir=$(BuildDir)\\\" target=$(TargetTriple) config=$(Configuration)\")"]
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[Configs.Debug.wasm]
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LibPaths = ["$(BuildDir)/SDL3.a"]
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PreBuildCmds = ["ReadFile(\"$(ProjectDir)/CxxBuilderPath.txt\", \"CxxBuilderPath\")", "c:\\Projects\\RandomStuff\\Cpp2Beef_dist\\CxxBuilder\\dist\\CxxBuilder.exe *.c */*.c */windows/*.c render/**.c -- \"cflags=-DSDL_PLATFORM_WINDOWS -I$(ProjectDir)/SDL/include -I$(ProjectDir)/SDL/include/build_config -I$(ProjectDir)/SDL/src\" output=SDL3 \"src=$(ProjectDir)/SDL/src\" \"builddir=$(BuildDir)\" target=$(TargetTriple)\""]
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[Configs.Release.Win32]
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LibPaths = ["$(BuildDir)/SDL3.lib"]
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PreBuildCmds = ["ReadFile(\"$(ProjectDir)/CxxBuilderPath.txt\", \"CxxBuilderPath\")", "Execute(\"$(Var CxxBuilderPath) --cmake -- output=SDL3 \\\"src=$(ProjectDir)/SDL\\\" \\\"builddir=$(BuildDir)\\\" target=$(TargetTriple) config=$(Configuration)\")"]
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PostBuildCmds = ["CopyToDependents(\"$(BuildDir)/SDL3.dll\")"]
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[Configs.Release.Win64]
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LibPaths = ["$(BuildDir)/SDL3.lib"]
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PreBuildCmds = ["ReadFile(\"$(ProjectDir)/CxxBuilderPath.txt\", \"CxxBuilderPath\")", "Execute(\"$(Var CxxBuilderPath) --cmake -- output=SDL3 \\\"src=$(ProjectDir)/SDL\\\" \\\"builddir=$(BuildDir)\\\" target=$(TargetTriple) config=$(Configuration)\")"]
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PostBuildCmds = ["CopyToDependents(\"$(BuildDir)/SDL3.dll\")"]
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[Configs.Release.Linux32]
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LibPaths = ["$(BuildDir)/SDL3.a"]
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PreBuildCmds = ["ReadFile(\"$(ProjectDir)/CxxBuilderPath.txt\", \"CxxBuilderPath\")", "Execute(\"$(Var CxxBuilderPath) --cmake -- output=SDL3 \\\"src=$(ProjectDir)/SDL\\\" \\\"builddir=$(BuildDir)\\\" target=$(TargetTriple) config=$(Configuration)\")"]
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[Configs.Release.Linux64]
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LibPaths = ["$(BuildDir)/SDL3.a"]
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PreBuildCmds = ["ReadFile(\"$(ProjectDir)/CxxBuilderPath.txt\", \"CxxBuilderPath\")", "Execute(\"$(Var CxxBuilderPath) --cmake -- output=SDL3 \\\"src=$(ProjectDir)/SDL\\\" \\\"builddir=$(BuildDir)\\\" target=$(TargetTriple) config=$(Configuration)\")"]
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[Configs.Release.macOS]
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LibPaths = ["$(BuildDir)/SDL3.a"]
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PreBuildCmds = ["ReadFile(\"$(ProjectDir)/CxxBuilderPath.txt\", \"CxxBuilderPath\")", "Execute(\"$(Var CxxBuilderPath) --cmake -- output=SDL3 \\\"src=$(ProjectDir)/SDL\\\" \\\"builddir=$(BuildDir)\\\" target=$(TargetTriple) config=$(Configuration)\")"]
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[Configs.Release.wasm]
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LibPaths = ["$(BuildDir)/SDL3.a"]
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PreBuildCmds = ["ReadFile(\"$(ProjectDir)/CxxBuilderPath.txt\", \"CxxBuilderPath\")", "c:\\Projects\\RandomStuff\\Cpp2Beef_dist\\CxxBuilder\\dist\\CxxBuilder.exe *.c */*.c */windows/*.c render/**.c -- \"cflags=-DSDL_PLATFORM_WINDOWS -I$(ProjectDir)/SDL/include -I$(ProjectDir)/SDL/include/build_config -I$(ProjectDir)/SDL/src\" output=SDL3 \"src=$(ProjectDir)/SDL/src\" \"builddir=$(BuildDir)\" target=$(TargetTriple)\""]
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[Configs.Paranoid.Win32]
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LibPaths = ["$(BuildDir)/SDL3.lib"]
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PreBuildCmds = ["ReadFile(\"$(ProjectDir)/CxxBuilderPath.txt\", \"CxxBuilderPath\")", "Execute(\"$(Var CxxBuilderPath) --cmake -- output=SDL3 \\\"src=$(ProjectDir)/SDL\\\" \\\"builddir=$(BuildDir)\\\" target=$(TargetTriple) config=$(Configuration)\")"]
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PostBuildCmds = ["CopyToDependents(\"$(BuildDir)/SDL3.dll\")"]
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[Configs.Paranoid.Win64]
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LibPaths = ["$(BuildDir)/SDL3.lib"]
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PreBuildCmds = ["ReadFile(\"$(ProjectDir)/CxxBuilderPath.txt\", \"CxxBuilderPath\")", "Execute(\"$(Var CxxBuilderPath) --cmake -- output=SDL3 \\\"src=$(ProjectDir)/SDL\\\" \\\"builddir=$(BuildDir)\\\" target=$(TargetTriple) config=$(Configuration)\")"]
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PostBuildCmds = ["CopyToDependents(\"$(BuildDir)/SDL3.dll\")"]
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[Configs.Paranoid.Linux32]
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LibPaths = ["$(BuildDir)/SDL3.a"]
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PreBuildCmds = ["ReadFile(\"$(ProjectDir)/CxxBuilderPath.txt\", \"CxxBuilderPath\")", "Execute(\"$(Var CxxBuilderPath) --cmake -- output=SDL3 \\\"src=$(ProjectDir)/SDL\\\" \\\"builddir=$(BuildDir)\\\" target=$(TargetTriple) config=$(Configuration)\")"]
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[Configs.Paranoid.Linux64]
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LibPaths = ["$(BuildDir)/SDL3.a"]
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PreBuildCmds = ["ReadFile(\"$(ProjectDir)/CxxBuilderPath.txt\", \"CxxBuilderPath\")", "Execute(\"$(Var CxxBuilderPath) --cmake -- output=SDL3 \\\"src=$(ProjectDir)/SDL\\\" \\\"builddir=$(BuildDir)\\\" target=$(TargetTriple) config=$(Configuration)\")"]
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[Configs.Paranoid.macOS]
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LibPaths = ["$(BuildDir)/SDL3.a"]
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PreBuildCmds = ["ReadFile(\"$(ProjectDir)/CxxBuilderPath.txt\", \"CxxBuilderPath\")", "Execute(\"$(Var CxxBuilderPath) --cmake -- output=SDL3 \\\"src=$(ProjectDir)/SDL\\\" \\\"builddir=$(BuildDir)\\\" target=$(TargetTriple) config=$(Configuration)\")"]
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[Configs.Paranoid.wasm]
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LibPaths = ["$(BuildDir)/SDL3.a"]
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PreBuildCmds = ["ReadFile(\"$(ProjectDir)/CxxBuilderPath.txt\", \"CxxBuilderPath\")", "c:\\Projects\\RandomStuff\\Cpp2Beef_dist\\CxxBuilder\\dist\\CxxBuilder.exe *.c */*.c */windows/*.c render/**.c -- \"cflags=-DSDL_PLATFORM_WINDOWS -I$(ProjectDir)/SDL/include -I$(ProjectDir)/SDL/include/build_config -I$(ProjectDir)/SDL/src\" output=SDL3 \"src=$(ProjectDir)/SDL/src\" \"builddir=$(BuildDir)\" target=$(TargetTriple)\""]
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[Configs.Test.Win32]
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LibPaths = ["$(BuildDir)/SDL3.lib"]
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PreBuildCmds = ["ReadFile(\"$(ProjectDir)/CxxBuilderPath.txt\", \"CxxBuilderPath\")", "Execute(\"$(Var CxxBuilderPath) --cmake -- output=SDL3 \\\"src=$(ProjectDir)/SDL\\\" \\\"builddir=$(BuildDir)\\\" target=$(TargetTriple) config=$(Configuration)\")"]
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PostBuildCmds = ["CopyToDependents(\"$(BuildDir)/SDL3.dll\")"]
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[Configs.Test.Win64]
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LibPaths = ["$(BuildDir)/SDL3.lib"]
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PreBuildCmds = ["ReadFile(\"$(ProjectDir)/CxxBuilderPath.txt\", \"CxxBuilderPath\")", "Execute(\"$(Var CxxBuilderPath) --cmake -- output=SDL3 \\\"src=$(ProjectDir)/SDL\\\" \\\"builddir=$(BuildDir)\\\" target=$(TargetTriple) config=$(Configuration)\")"]
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PostBuildCmds = ["CopyToDependents(\"$(BuildDir)/SDL3.dll\")"]
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[Configs.Test.Linux32]
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LibPaths = ["$(BuildDir)/SDL3.a"]
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PreBuildCmds = ["ReadFile(\"$(ProjectDir)/CxxBuilderPath.txt\", \"CxxBuilderPath\")", "Execute(\"$(Var CxxBuilderPath) --cmake -- output=SDL3 \\\"src=$(ProjectDir)/SDL\\\" \\\"builddir=$(BuildDir)\\\" target=$(TargetTriple) config=$(Configuration)\")"]
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[Configs.Test.Linux64]
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LibPaths = ["$(BuildDir)/SDL3.a"]
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PreBuildCmds = ["ReadFile(\"$(ProjectDir)/CxxBuilderPath.txt\", \"CxxBuilderPath\")", "Execute(\"$(Var CxxBuilderPath) --cmake -- output=SDL3 \\\"src=$(ProjectDir)/SDL\\\" \\\"builddir=$(BuildDir)\\\" target=$(TargetTriple) config=$(Configuration)\")"]
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[Configs.Test.macOS]
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LibPaths = ["$(BuildDir)/SDL3.a"]
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PreBuildCmds = ["ReadFile(\"$(ProjectDir)/CxxBuilderPath.txt\", \"CxxBuilderPath\")", "Execute(\"$(Var CxxBuilderPath) --cmake -- output=SDL3 \\\"src=$(ProjectDir)/SDL\\\" \\\"builddir=$(BuildDir)\\\" target=$(TargetTriple) config=$(Configuration)\")"]
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[Configs.Test.wasm]
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LibPaths = ["$(BuildDir)/SDL3.a"]
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PreBuildCmds = ["ReadFile(\"$(ProjectDir)/CxxBuilderPath.txt\", \"CxxBuilderPath\")", "c:\\Projects\\RandomStuff\\Cpp2Beef_dist\\CxxBuilder\\dist\\CxxBuilder.exe *.c */*.c */windows/*.c render/**.c -- \"cflags=-DSDL_PLATFORM_WINDOWS -I$(ProjectDir)/SDL/include -I$(ProjectDir)/SDL/include/build_config -I$(ProjectDir)/SDL/src\" output=SDL3 \"src=$(ProjectDir)/SDL/src\" \"builddir=$(BuildDir)\" target=$(TargetTriple)\""]
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